Interviews & Features    

· Kommunikation - mehr als Sprache
· Verkörperte Kommunikation
· Wie sieht das Forschungszenario aus?
· Welche Anwendung von MAX gibt es?
· Wie geht es weiter?
· ZIF- Forschungsjahr zu 'Verkörperte Kommunikation'
· Der Wissenschaftler
· Feedback

Argyle, M. (1988). Bodily Communication (2nd edition). New York: Methuen & Co.

Becker, C., Kopp, S., & Wachsmuth, I. (2004). Simulating the emotion dynamics of a multimodal conversational agent. In E. André et al. (Eds.): Affective Dialogue Systems (pp. 154-165). Berlin: Springer (LNAI 3068).

Cassell, J., Sullivan, J., Prevost, S., & Churchill, E. (eds.) (2000). Embodied conversational cgents. Cambridge, MA: MIT Press.

Ekman, P. & Friesen, W. V. (1978). Facial action coding system: A technique for the measurement of facial movement. Palo Alto, CA: Consulting Psychologists Press.

Gallese, V., Fadiga, L., Fogassi, L., & Rizzolatti, G. (1996). Action recognition in the premotor cortex. Brain, 119, 593–609.

Gratch, J., Rickel, J., André, E., Badler, N., Cassell, J., & Petajan, E. (2002). Creating interactive virtual humans: some assembly required. IEEE Intelligent Systems, July/August 2002 (2 1094-7167/02).

Kopp, S., Jung, B., Lessmann, N., & Wachsmuth, I. (2003). Max – a multimodal assistant in virtual reality construction. In: KI - Künstliche Intelligenz 4/03, 11-17.

Kopp, S., Sowa, T., & Wachsmuth, I. (2004). Imitation games with an artificial agent: from mimicking to understanding shape-related iconic gestures. In A. Camurri & G. Volpe (Eds.), Gesture-based Communication in Human-Computer Interaction (pp. 436- 447). Berlin: Springer (LNAI 2915).

Kopp, S., & Wachsmuth, I. (2004). Synthesizing multimodal utterances for conversational agents. Journal of Computer Animation and Virtual Worlds, 15, 39-52.

McNeill, D. (1992). Hand and mind: What gestures reveal about thought. Chicago: University of Chicago Press.

Nobe, S. (2000). Where do most spontaneous representational gestures actually occur with respect to speech? In McNeill, D. (ed.), Language and Gesture (pp. 186-198), Cambridge University Press.

Rickheit, G., & Wachsmuth, I. (1996). Collaborative research centre "Situated Artificial Communicators" at the University of Bielefeld, Germany. Artificial Intelligence Review 10, 165-170.

Sebanz, N., Knoblich, G., & Prinz, W. (2003). Representing others' actions: Just like one's own? Cognition, 88, B11-B21.

Sowa, T., & Wachsmuth, I. (2002). Interpretation of shape-related iconic gestures in virtual environments. In I. Wachsmuth & T. Sowa (Eds.): Gesture and sign language in human-computer interaction (pp. 21-33). Berlin: Springer (LNAI 2298).

Wachsmuth, I., & Knoblich, G. (2005). "Verkörperte Kommunikation bei Menschen und Maschinen"

Verantwortlich!Verantwortlich für den Inhalt dieser Seite: Prof. Dr. Ipke Wachsmuth