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  • Interactive Robotics in Medicine and Care

    Person holding Nao
    Person holding Nao
    © Bielefeld University / Patrick Pollmeier

From Interaction to Demonstration Quality in VR

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Prof. Dr.-Ing. Anna-Lisa Vollmer

Professorship of Interactive Robotics in Medicine and Care

Robin Beierling

Academic co-worker

Project duration

October 2022 - today

Visualisation of the digital test room
© Bielefeld University

We investigate how input modality (gloves vs. controller) and its visualisation (hand vs. controller model) influence the execution of everyday tasks in VR. In a virtual kitchen, participants perform typical tasks (e.g. table setting, dishwashing, cutting, cleaning, pouring, showing/evaluating).
In addition to usability/workload, we record high-resolution motion sequences (trajectories) and interactions and analyse them using semantic segmentation (e.g. grasping → acting → putting down). This allows us to assess not only "how fast", but also "how" movements were performed and how consistent/natural they are.
Three input setups are compared:

Input options
© Bielefeld University

M: Motion capture gloves with hand visualisation

H: Controller, hand is virtually reconstructed

C: Controller with visible controller model

Research questions (RQs)

  • RQ1: Which input configuration offers the best user experience (usability, mental/physical load)?

 

  • RQ2: How do modality and visualisation influence interaction behaviour and demonstration quality (e.g. execution time, unnecessary actions, semantic correctness, consistency of movements)?

Publications

Platforms and systems

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