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Ambient Intelligence

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© Alexander Lauterbach

Ambient Intelligence

The Ambient Intelligence research group has been established in May 2008 within the Center of Excellence in Cognitive Interaction Technology. We conduct research in the areas of wearable computing, pervasive/ubiquitious computing, tangible interactions, augmented reality, multimodal human-computer interaction, data mining and sonification, with overlap to the field of cognitive interaction technology.

We are driven by a threefold mission:

  • to increase the communicative abilities of intelligent artifacts towards a more seamless, natural and effective interaction with human users,
  • to explore and develop novel ways of human-computer interaction in everyday contexts and particularly for applications in multi-modal data exploration and the access to information spaces,
  • to bring ambient intelligence into application for a positive humanitarian purpose, such as in medicine, physiotherapy, education, for connecting people, to support human-human cooperation, taking into account that resulting CITs (cognitive interaction technologies) should respect the user, be harmless by design, trustworthy and offer a well-balanced mix of modalities to their users.

Sonification, the non-speech display of information using sound, is an particularly neglected display modality that we actively explore for applications in ambient intelligence, in combination with scientific and ambient visualization, and non-standard display techniques such as audiohaptic displays.

Taking into account that human attention is a limited resource that ambient technology needs to respect in order to support human interaction, we develop, use, and investigate techniques to estimate and model human attention as well as attention-respecting ways to communicate with humans in vari



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